UserWise Unity SDK
3.0.0
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UserWise LiveOps in-game double variable. More...
Public Member Functions | |
FloatVariable (string name, double defaultValue) | |
override void | UpdateValueFromAPI (object newValue) |
Attempts to update the CurrentValue with the provided, abstract, newValue through proper type conversion. More... | |
Public Member Functions inherited from UserWiseSDK.Variables.Types.Variable< double > | |
virtual string | GetName () |
Getter access for the Name field. More... | |
virtual object | GetDefaultValue () |
Getter access for a formatted variant of the DefaultValue. Overridden in some variable types. More... | |
virtual object | GetValueForCache () |
Overridable method used for retrieving the CurrentValue as a cacheable value. More... | |
virtual void | SetValueFromCache (object newValue) |
Acts as an overridable path for variable types that need to do different things during the set value from cache, that would not happen in UpdateValueFromAPI(object). More... | |
virtual void | ResetToDefault () |
Results the CurrentValue to the DefaultValue More... | |
T | GetCurrentOrDefaultValue () |
Returns the CurrentValue, if present, otherwise returns the DefaultValue. More... | |
void | SetCurrentValue (T newValue) |
Sets the CurrentValue to the provided newValue . Also emits the OnValueChange event. More... | |
string | GetLowercaseVariableType () |
Retrieves the Type (VariableType enum value) as a lowercase format string that the API-layer can ingest. More... | |
Additional Inherited Members | |
Public Attributes inherited from UserWiseSDK.Variables.Types.Variable< double > | |
readonly string | Name |
readonly T | DefaultValue |
Properties inherited from UserWiseSDK.Variables.Types.Variable< double > | |
T | CurrentValue [get, protected set] |
The current value of the Variable; in abstract typing. CurrentValue can be null, if there is no override. Generally, accessing the underlying value is done through GetCurrentOrDefaultValue() . More... | |
Events inherited from UserWiseSDK.Variables.Types.Variable< double > | |
EventHandler< OnValueChangeEventArgs > | OnValueChange |
UserWise LiveOps in-game double variable.
Data stored within this variable, and data transmitted to/from the UserWise servers are UTC-based.
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inlinevirtual |
Attempts to update the CurrentValue with the provided, abstract, newValue through proper type conversion.
Implements UserWiseSDK.Variables.Types.Variable< double >.