Acts as the public interface used for when managing UserWise messages.
More...
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void | InitializeMessage (Message message) |
| Sets the message as initialized for the player. This should be called prior to displaying the message to the user. More...
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string | GetModuleName () |
| Returns the module name. More...
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T | Get (string id) |
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T | FindInActiveOrUpcoming (Predicate< T > predicate) |
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void | EmitOnLoadFailed (object sender) |
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void | EmitOnLoaded (object sender, OnLoadedEventArgs e) |
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void | ResetModuleData () |
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void | LoadFromCache (ModuleCacheFile moduleCacheFile) |
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void | WriteToCache (ModuleCacheFile moduleCacheFile) |
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UserWise | userWise |
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List< T > | Active [get, protected set] |
| A List of active (available) module stored items. More...
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List< T > | Upcoming [get, protected set] |
| A List of upcoming (soon to be available) module stored items. More...
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Acts as the public interface used for when managing UserWise messages.
◆ InitializeMessage()
void UserWiseSDK.Messages.MessagesModule.InitializeMessage |
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Message |
message | ) |
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inline |
Sets the message as initialized for the player. This should be called prior to displaying the message to the user.
- Parameters
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message | Message to initialize an impression for |
◆ UpcomingStartsBefore
DateTime? UserWiseSDK.Messages.MessagesModule.UpcomingStartsBefore = null |
Configures the DateTime that will be used to filter upcoming content returned from the UserWise API.
◆ OnMessageInitializationFailed
Emitted when a message impression initalization failed.
◆ OnMessageInitialized
Emitted when a message impression has been initialized on the UserWise server.
The documentation for this class was generated from the following file:
- userwise_sdk_source/userwise_sdk/Messages/MessagesModule.cs